We’ve made it! The final level. It’s a relatively short one, but packs everything in; bosses, puzzles, trap gauntlets and killing things. It’s one of those levels that makes you glad you’re playing the “save anywhere you want” PC version rather than on the PlayStation.
Getting too close to it results in being repeatedly bashed on the ground and swung about like a rag doll. It’s really not pleasant to watch, especially as Lara tends to get her angry shooting expression stuck on her face, which, from far away, looks like she’s screaming.
I seriously do not know how anybody playing on a PlayStation would have the patience to finish this level. There are only four save-game crystals according to Stella’s walkthrough, which is about six hundred less crystals than there are ways to die.
Oh look, another fire trap, a la Palace Midas. Too bad I never learnt how to get past it.
…okay, maybe not quite so dead. What the hell? (what the hell, what the hell, what the hell?)
As I stated before, this is indeed the end of the game. But the end of the blog? No chance. There’s still a big heap of Tomb Raider out there to play, and we’ve still got at least four good games to get through.